I love it when people talk about the lore of their stories. This seems pretty Undertale- coded to me, with the entire players being emotionless vessels thing.
Thank you.
The players aren't necessarily emotionless vessels; the vessels can choose to become human beings with living, breathing thoughts and feelings. They don't even know that they are vessels; the setting, and the presentation of what happens, leads them to believe that they actually are humans. And, well, that's the thing-- they absolutely are! Just, there was a point, before they became subject to space and time, where they weren't.
Funnily enough, some people chose to play as regular animals. There was a guy who chose to be a mundane coyote. He really didn't get much done, as a non-sapient creature... The narration was very simple and confusing, on purpose, and he couldn't catch certain details or understand what any NPCs said.
And, I see what you mean about it being reminiscent of Undertale. There are quite a few unintentionally overlapping themes of determinism and meta-narration involved here, as well as the whole "you control a separate being from yourself" thing.
Interesting roleplay scenarios here. I like how nature plays a creator role with history being lost to time by natural circumstances and the vessels have to write their own story. With the sun eventually realising one vessel has gained the true perspective. I wonder how lesser stars would usually act like, since in reality they don't effect us too much.
Thank you.
The Sun is not a special or even a unique star; it would just be an average one, like the millions of other stars in its galaxy. The solar system, which is about 40 trillion square kilometers big, is ruled over by the Sun's Light and is its domain. Outside of that is unclaimed territory, or the domains of other stars. Sol was born at around the same time as the Alpha Centauri triplets, so their realities are fairly similar outside of minor differences; but the further out you go, the weirder the laws get, until you end up with completely incomprehensible realities that we don't even have the means to conceive or talk about.
New stars are born out of the essence of other Radiance-Gods that died and split apart, then coalesced together and formed a new being; nebulae are like cosmic nurseries of pure primordial chaos as stellar beings develop their consciousnesses and fight to assimilate each other, or discover concepts and laws that they decide to integrate into their own realities. A young star is extremely likely to be chaotic, rapidly changing and frankly bipolar, before it settles into its principles and identity.
It goes without saying that these things do not have human means of thinking whatsoever. Sol's thinking and behavior seems relatively comprehensible to a reader, but that's just because it modeled reality in its own image, and that extends to how consciousness manifests. They usually take great interest in a few concepts, and do their best to base their realities around them; for Sol, these concepts are Light, Truth, Justice, Balance and Entropy. Another star could have created a reality of death and misery, assuming that it doesn't kill itself from applying its own principles to itself; maybe one did the opposite of that and everything embodies pure pleasure; or maybe one really likes the color blue and wants everything to be blue. They could also have concepts that literally do not exist in our reality. Gravity? Photons? What the hell are you talking about?
Light is immune to the effects of other Light (even though the other Radiance-God's power might not even manifest as light necessarily; they also don't have to look like a star, that's just how Sol paints them), unless one star is significantly more powerful than the other. When two Lights collide, they stop one another at their point of intersection, and create an explosive border of pure energy and primordial matter. So, the only thing that a star can really do to defeat another star is to wait.