Nitlott
"Wowee!"
- Feb 17, 2026
- 51
I kind of got into steam stuff lately (like, yesterday). I haven't opened steam for at least a year. I've had an account for 5 years I think, but I didn't even add money. But! Apparently there's an offline way to do it that my friend uses, I'm surprised stuff like this still exists. So I've asked to meet up and do it. I'll buy Postal 2 +DLC if you're wondering.
You can't just add money on your steam wallet in my country lately. All games I've ever played were pirated or free. One of the reasons I do it is that most services, especially subscription based, can take content away from you. If a label tears up contract with the music service you use, contract wasn't extended, etc that said service will have to take down the songs. You still pay the same price. The content can also get censored. And I don't want that, nobody wants that. Political context will change, but not the music. Situation will change no matter what, so why should content be affected by temporary circumstances? If buying isn't owning, then piracy isn't stealing.
I think this post focuses more on video game pirating. A lot of people say that stealing from a huge company is morally right and, well... I guess it is to some extent, but I don't really like that take...Reminds me ot that one line from South Park though. The question is, is it okay to pirate games from small studios? If not, why spend money on something you might not enjoy. Does piracy hurt people involved? I think yeah, someone could have 10 more bucks for their work.
Media, especially the guys from which you're stealing, paints piracy as something negative. But it can keep a series alive. What's left to do if the game got shut down and got off the shelves years ago? I think it's one of the most strong ways to show love to a game and people behind it.
Prices for games are really high too, I can't imagine paying 30 dollars for a game on steam, it's wild to me. But maybe it's because of paychecks' differences. Exchange rate isn't the best one also. It applies to huge games only though, like Baldur's Gate 3.
I think piracy is good for kids. When they grow up, they'll definitely buy it either way. It also keeps gaming from becoming an elitist thing.
For me personally the only games I genuinely want to buy and help the studio out are from Running With Scissors +some others like Lisa. I genuinely want to throw my money at RWS and guess what? I pirated almost all games, 2, 4, BD, that one Akella dlc... What I don't like is how some people think you're ought to act if it's an indie studio. You must spend your whole family savings on it. There's a lot of questions to it though. Like, who decides if you have enough money to spend on a game?
Piracy is like if your car got stolen but it's still in the parking lot the next day. The company which produced your car had one sale less though. Would you steal a car?
You can't just add money on your steam wallet in my country lately. All games I've ever played were pirated or free. One of the reasons I do it is that most services, especially subscription based, can take content away from you. If a label tears up contract with the music service you use, contract wasn't extended, etc that said service will have to take down the songs. You still pay the same price. The content can also get censored. And I don't want that, nobody wants that. Political context will change, but not the music. Situation will change no matter what, so why should content be affected by temporary circumstances? If buying isn't owning, then piracy isn't stealing.
I think this post focuses more on video game pirating. A lot of people say that stealing from a huge company is morally right and, well... I guess it is to some extent, but I don't really like that take...Reminds me ot that one line from South Park though. The question is, is it okay to pirate games from small studios? If not, why spend money on something you might not enjoy. Does piracy hurt people involved? I think yeah, someone could have 10 more bucks for their work.
Media, especially the guys from which you're stealing, paints piracy as something negative. But it can keep a series alive. What's left to do if the game got shut down and got off the shelves years ago? I think it's one of the most strong ways to show love to a game and people behind it.
Prices for games are really high too, I can't imagine paying 30 dollars for a game on steam, it's wild to me. But maybe it's because of paychecks' differences. Exchange rate isn't the best one also. It applies to huge games only though, like Baldur's Gate 3.
I think piracy is good for kids. When they grow up, they'll definitely buy it either way. It also keeps gaming from becoming an elitist thing.
For me personally the only games I genuinely want to buy and help the studio out are from Running With Scissors +some others like Lisa. I genuinely want to throw my money at RWS and guess what? I pirated almost all games, 2, 4, BD, that one Akella dlc... What I don't like is how some people think you're ought to act if it's an indie studio. You must spend your whole family savings on it. There's a lot of questions to it though. Like, who decides if you have enough money to spend on a game?
Piracy is like if your car got stolen but it's still in the parking lot the next day. The company which produced your car had one sale less though. Would you steal a car?