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VentingIf life were a videogame
Thread starterSaponification
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If life were a videogame it'd probably be like one of those empty-ass open world games where every NPC and quest is so repetitive and boring. It would be criticized as the most soulless RPG ever created. Holy fuck this is boring.
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InversedShadow, Ariel1, darksouls and 3 others
If life were a videogame it'd probably be like one of those empty-ass open world games where every NPC and quest is so repetitive and boring. It would be criticized as the most soulless RPG ever created. Holy fuck this is boring.
Nah it would be an MMORPG so full of quests that it's overwhelming, but you could pay real money to skip most of them and get the rewards. Oh and to have fun you had to play at least 60 years of straight main questing...or you could pay to skip that and get to the fun part early.
Not necessarily. Rich people aren't always happy. And I know that personally, even if I had all the money I could ever want, that would do jack shit for the loneliness and emptiness and contempt I feel for this meaningless existence.
Not necessarily. Rich people aren't always happy. And I know that personally, even if I had all the money I could ever want, that would do jack shit for the loneliness and emptiness and contempt I feel for this meaningless existence.
then, there's games like truck simulator or framing simulator~ >_< which you question why on earth do they even exist~
I was also thinking that sure, it's boring, but once you do some quests, you can do more fun things for a little while~ :) oh, but also, most of the fun stuff you do is relegated to the first 14 years of playing, but there are also a lot of restrictions on money and freedom then too~
True. I've never played any of those truck simulators but they seem much more interesting than the real life counterpart. If you want a more realistic version of one of those games, just play Desert Bus.
I think Desert Bus was actually made to poke fun at games becoming more realistic actually :) It's a pretty good joke in my opinion.
I get what you wanted to say, I really do. Money won't solve our loneliness or other abstract problems, but it may help us get the comfort and means to lessen some of our pains to the point we start being able to help ourselves.
I get what you wanted to say, I really do. Money won't solve our loneliness or other abstract problems, but it may help us get the comfort and means to lessen some of our pains to the point we start being able to help ourselves.
Yeah, I agree. But I guess it doesn't apply to me since my problem is with life itself and not my life specifically. Thus, I don't have any problems that money would fix, except of course the fact that I would otherwise be starving on the street which would multiply my suffering tenfold, obviously.
Earth as a videogame would have one fatal flaw that's already intrinsic to most videogames and that's the reward system. for every moment of reward you would receive in the game would first come with significantly more boredom, feelings of tediousness, grinding and overall dissatisfaction. And even if you do briefly manage to achieve rewards in shorter time than average, they would hold less value to you eventually and you're back to square one, no matter how far you go.
I've played games with absurdly long, full length novel long lore just to be fundamentally uninteresting due to a lack of gameplay with any sense of objective. That's what i think Earth would feel like if you were playing from the outside.
Ok, that's it, I'm calling the Dev, they need to rework everything, this MMORPG sucks, the economy's broken, the PVP is broken, GMs don't do shit, it's running on an engine billions of years old, and where's the goddamn jetpacks? They were on the freaking roadmap. I WANT MY JETPACK, @The Actual God!
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